It's writting all my console informations and not only the damage. If you want to set all values back to how they were also enter: It will be displayed once you are dead or the round is over.Ĭould this be made into a real time damage display?Įnter developer 0 into console / your autoexec. Nevertheless, my solution here might come in handy if you use more than one con_filter. Note: Usually it will be sufficient to switch developer from 1 to 0 once you have set the remaining CVARs to the values above. Just copy it into your *.cfg and replace 'Key' with a key of your choice. Feel free to use it:Īlias displaydamage_on 'con_filter_text Damage con_filter_text_out Player: con_filter_enable 2 developer 1 alias displaydamage displaydamage_off'Īlias displaydamage_off 'con_filter_enable 0 developer 0 clear alias displaydamage displaydamage_on' The only workaround for this problem I could think of is to switch the damage display on and off. However, there still are all kinds of awkward information inside the console, which can be rather annoying while working in it. We already got rid of the information outside the console by using the con_filter-commands. As I mentioned before setting 'developer' to '1' will display a lot of unnecessary information inside and outside of your console (see screenshot #2 above).